(no thumbnail) By Golly, It Hurts! July 18, 2002 Andrew breaks the news, and Mark takes lit like a… dragon? Tags: andrew, combat, critical, mark, orcs, pungent
(no thumbnail) Forgotten Lore July 11, 2002 Mark suddenly remembers his character is a magic-user, and make an appropriate selection, mid-combat. Tags: andrew, combat, mark, orcs, pungent
(no thumbnail) Order Of Operations July 4, 2002 Initiative is determined and fate is tempted. Tags: andrew, chad, combat, doug, mark, nate, pam
(no thumbnail) Slightly Outnumberd July 2, 2002 Random number generation works against the heroes, but enables a Munchkin reference. Tags: andrew, chad, combat, doug, mark, nate, orcs, pam
(no thumbnail) Good Scout, Bad Ears July 1, 2002 The first skill check of the game heralds the… next first in the game. Tags: andrew, artenir, chad, doug, hew, mark, nate, pam, pungent, pzamdriel, shirk
(no thumbnail) You Are Your Class June 18, 2002 The marching order is established, for obvious reasons. Tags: andrew, chad, doug, mark, nate
(no thumbnail) Facilitating The Improbable June 7, 2002 Pungent gets a turn at target practice, and it proceeds unexpectedly. Tags: andrew, doug, hew, mark, nate, pungent, shirk, stumpy
(no thumbnail) Character Creation – A Panoramic View May 24, 2002 Questions are asked, decisions are made. Tags: andrew, chad, doug, mark, nate, pam
(no thumbnail) The Best Laid Plans May 23, 2002 Andrew’s gameplan hits a snag – his players. Tags: andrew, chad, doug, mark, nate, pam
(no thumbnail) Doug’s Big Idea May 21, 2002 Doug considers his character’s class, forgetting some details. Tags: andrew, chad, doug, mark, nate, pam